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RTC Courses
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- RTC - MOD-01 - Pt.01 - Intro
- RTC - MOD-01 - Pt.02 - About 11TSG
- RTC - MOD-01 - Pt.03 - Squadrons in 11TSG
- RTC - MOD-01 - Pt.04 - Voice channels
- RTC - MOD-01 - Pt.05 - The Flying Bull Pub (1/2)
- RTC - MOD-01 - Pt.06 - TACOM
- RTC - MOD-01 - Pt.07 - Training
- RTC - MOD-01 - Pt.08 - Ops
- RTC - MOD-01 - Pt.09 - The Flying Bull Pub (2/2)
- RTC - MOD-01 - Pt.10 - Other games
- RTC - MOD-01 - Pt.11 - SQN channels
- RTC - MOD-01 - Pt.12 - GDrive navigation
- RTC - MOD-01 - Pt.13 - Main HUB of Information and Navigation
- RTC - MOD-01 - Pt.14 - Events and the Calendar
- RTC - MOD-01 - Pt.15 - Recruit Training Course
- RTC - MOD-01 - Pt.16 - Your First Contribution
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- RTC - MOD-02 - Pt.01 - Intro
- RTC - MOD-02 - Pt.02 - Why are effective radio comms important?
- RTC - MOD-02 - Pt.03 - Application of effective radio comms
- RTC - MOD-02 - Pt.04 - Comms standardisations
- RTC - MOD-02 - Pt.05 - Transmitting Techniques Pt1
- RTC - MOD-02 - Pt.06 - Transmitting Techniques Pt2
- RTC - MOD-02 - Pt.07 - Transmitting Techniques Letters and Numbers
- RTC - MOD-02 - Pt.08 - Transmitting Techniques Frequencies
- RTC - MOD-02 - Pt.09 - Standard Words and Phrases
- RTC - MOD-02 - Pt.10 - Common Word and Phrasal Mistakes
- RTC - MOD-02 - Pt.11 - Switching Frequency Procedure
- RTC - MOD-02 - Pt.12 - Setting up Comms buttons
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- RTC - MOD-03 - Pt.01 - Intro
- RTC - MOD-03 - Pt.02 - What is Barometric Pressure
- RTC - MOD-03 - Pt.03 - What is an Altimeter
- RTC - MOD-03 - Pt.04 - Why is the correct Barometric Pressure important
- RTC - MOD-03 - Pt.05 - Altimeter Settings their Q codes, and their uses
- RTC - MOD-03 - Pt.06 - SAS
- RTC - MOD-03 - Pt.07 - QFE
- RTC - MOD-03 - Pt.08 - QNH
- RTC - MOD-03 - Pt.09 - QNE
- RTC - MOD-03 - Pt.10 - How and When to use the Different Altimeter Settings
- RTC - MOD-03 - Pt.11 - Non-DCS related Barometric Pressure info
- RTC - MOD-03 - Pt.12 - A Final word on 11TSG use of Altimeter Settings
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- RTC - MOD-04 - Pt.01 - Intro
- RTC - MOD-04 - Pt.02 - What is the Ground Controller
- RTC - MOD-04 - Pt.03 - When and Who Talks to the Ground Controller
- RTC - MOD-04 - Pt.04 - Basic Instructions
- RTC - MOD-04 - Pt.05 - How to Taxi out
- RTC - MOD-04 - Pt.06 - How to Taxi in
- RTC - MOD-04 - Pt.07 - Final thoughts
- RTC - MOD-04 - Pt.08 - Radio checks
- RTC - MOD-04 - Pt.09 - How to Conduct a Radio Check
- RTC - MOD-04 - Pt.10 - Format of a Radio Check
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- RTC - MOD-05 - Pt.01 - Intro
- RTC - MOD-05 - Pt.02 - What is the Aerodrome Controller (ADC)
- RTC - MOD-05 - Pt.03 - When and Who Talks to the ADC
- RTC - MOD-05 - Pt.04 - Aerodrome Airspace (MATZ)
- RTC - MOD-05 - Pt.05 - How to use the runway
- RTC - MOD-05 - Pt.06 - Radio's during departure
- RTC - MOD-05 - Pt.07 - Uncontrolled Airfield Procedures
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- RTC - MOD-06 - Pt.01 - Intro
- RTC - MOD-06 - Pt.02 - What is the Visual Circuit (VCCT)
- RTC - MOD-06 - Pt.03 - How to fly the VCCT
- RTC - MOD-06 - Pt.04 - Visual Circuit Radio Calls
- RTC - MOD-06 - Pt.05 - Going Around
- RTC - MOD-06 - Pt.06 - Types of Joins to the VCCT
- RTC - MOD-06 - Pt.07 - Visual Run in and Break (VRIAB)
- RTC - MOD-06 - Pt.08 - Straight In (SI) Approach
- RTC - MOD-06 - Pt.09 - Radar to Visual
- RTC - MOD-06 - Pt.10 - Considerations
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- RTC - MOD-07 - Pt.01 - Intro
- RTC - MOD-07 - Pt.02 - Overview
- RTC - MOD-07 - Pt.03 - AWACS and GCI
- RTC - MOD-07 - Pt.04 - Comms
- RTC - MOD-07 - Pt.05 - Understanding BRAA calls
- RTC - MOD-07 - Pt.06 - Understanding bullseye
- RTC - MOD-07 - Pt.07 - ATC
- RTC - MOD-07 - Pt.08 - Differences when players are ABMs
- RTC - MOD-07 - Pt.09 - Airspace
- RTC - MOD-07 - Pt.10 - ATC
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- RTC - MOD-08 - Pt.01 - Intro
- RTC - MOD-08 - Pt.02 - Wind
- RTC - MOD-08 - Pt.03 - Visibility
- RTC - MOD-08 - Pt.04 - Significant Weather
- RTC - MOD-08 - Pt.05 - Clouds
- RTC - MOD-08 - Pt.06 - Temperature
- RTC - MOD-08 - Pt.07 - Pressure
- RTC - MOD-08 - Pt.08 - Trends, Remarks and Aerodrome Colour Codes
- RTC - MOD-08 - Pt.09 - METAR
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11 TSG Courses
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- CAS / FAC – Pt.01 – Intro
- CAS / FAC – Pt.02 – Check-In and holding instructions
- CAS / FAC – Pt.03 – SITREP
- CAS / FAC – Pt.04 – Game plan
- CAS / FAC – Pt.05 – 9-Line (CAS Brief)
- CAS / FAC – Pt.06 – Talk-on
- CAS / FAC – Pt.07 – Attack and BDA
- CAS / FAC – Pt.08 – Check-out
- CAS / FAC – Pt.09 – Type 3 addendum
- CAS / FAC – Pt.10 – Type 2 – combined sequential addendum
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- Articles coming soon
RTC – MOD-07 – Pt.06 – Understanding bullseye
Bullseye is a prebriefed location in the AO, from which all friendly units can identify locations of enemy units or target locations. The advantage of using bullseye is that you can pass the same information in a format that all flights involved can understand. Unlike a BRAA call which assumes friendly flights know your location, or when you use another flight for the reference point, assumes all friendly flights know the location of the reference flight.
The ABM will often use bullseye references so that they can pass only a single message that is useful to multiple flights.
Bullseye calls are passed similar to BRAA calls, but the reference at the beginning of the message is bullseye:
“Bullseye 120, 150, 5000, tracking north”
This means that from bullseye, bearing 120, 150nm at 5000ft there is a target, heading roughly in a northern direction.
The more modern aircraft in DCS often have ways of tracking the location of bullseye, however it is your responsibility to know where bullseye is at any point, and be able to mentally work out the air-picture from the relevant bullseye and BRAA calls.